I recall James Chen covering this in a pretty easy-to-understand manner on First Attack some time ago, so you can probably dig it up.
Whereas beginners might crouch tech asap all the time, removing the element of their defensive mixup and allowing the opponent to easily find an exploitable frame trap. Ryan Joseph Hart, also known as Prodigal Son, Tsuujin, Robotnik, The Terminator and NeriahSensei, is a British professional fighting game player.He specialises in 2D and 3D fighter games released by Capcom, Bandai Namco, Sega, Midway, NetherRealm Studios and SNK. This is in fact because players who've used crouch tech long enough opt to vary their timing, often delaying it quite a bit to make it as safe as possible, or simply off of a read and reaction (a balance between half-read and half-OS). Which is why you see things like jab, walk forward for 0.5 seconds, strong CH happen, regardless of the mathematical frame gap being larger than 3f. I tried blocking but she can throw or command grab. However, at its core you can simplify the definition of frame trap to simply being "scaring the opponent to pressing a button, but making it so that you hit them out of that button's start up". Happens more in slower-paced fighting games like Street Fighter and Street Fighter X Tekken than faster-paced ones. i tired back dash get hit and still stuck in the frame trap. The 2f gap makes it so that your 2nd move (frame trap) would be active on the 2nd frame of their immediate-crouch-tech. This is because if the opponent crouch techs at the earliest frame possible, their cr.LK start up would take 3 or 4 frames (usually).
The scenario you're getting at is the safest frame trap, where you leave precisely 1~3 or 4 frame gap (if a blocked move is +3, you can then throw out a 5f start up move and create a 2f gap, etc.). Theres 3 basic methods of frame trapping, including the one above.
Doing a plus on block move, then a followup move performed like a link will frametrap in basically every fighting game. Want to discuss Capcom in general? Check out r/capcom The basic way to do a frame trap in Street Fighter is just hit your opponent with something plus on block, and then hit them with a reasonably fast followup move.TopTier - Find a fighting game event near you.r/NewChallenger - A beginner friendly Fighting Game Community.Frame Assist Tool (FAT) - Up to date framedata.
Two minute tutorials - Absolute beginner help.lk>grab tick throw lk>lp>lp( >h.ball) frame trap lk>. It is unsafe on hit and on block, meaning that its only effective as a mid-range tool. Best pressure button, best meaty button, 4 active frames, fastest button. This move is also one of Roses unique attacks in Street Fighter V. Got results from your local tournament? Report them hereĪnd compare with players from around the world! Resources Street Fighter is very much a numbers (frame data) driven game because there weren't many options to deal with certain scenarios, but now with the fluidity of offensive and defensive choices it. It can also be used in spacing battles to gain positioning and avoid some attacks due to its low profile nature Slide can be used on the opponents wake up to set up a frame trap situation. In Street Fighter it means a single scene in battle, In motion frames are usually used to describe how long an action takes to start, and finish, but another way it is used is the current state a character is in due to. A frame refers to a scene in in moving media.
Welcome to r/StreetFighter, a subreddit dedicated to build the fighting game community, harbor a healthy competitive nature, and be welcoming to players and fans alike.Welcome to r/StreetFighter, a subreddit dedicated to build the fighting game community, harbor a healthy competitive nature, and be welcoming to players and fans alike. This article is about defining what a Frame is in relation to Street Fighter, for information on how attacks work see Frame Data.